This is the complete list of members for
CollisionManager, including all inherited members.
CheckButtonCollision(float x1, float y1, float x2, float y2, int width, int height) | CollisionManager | |
CheckCollision(PhysicsObject *discPhysics, PhysicsObject *colliderPhysics, double deltaTime) | CollisionManager | |
CheckCollision(PhysicsObject *discPhysics, RectangleCollider *colliderPhysics, double deltaTime) | CollisionManager | |
CheckCollision(float x1, float y1, float x2, float y2, float radius1, float radius2) | CollisionManager | |
CollisionManager() | CollisionManager | [protected] |
DestroyInstance() | CollisionManager | [static] |
Instance() | CollisionManager | [static] |
m_colliderImpulse | CollisionManager | [protected] |
m_instance | CollisionManager | [protected, static] |
SolveCollision(PhysicsObject *discPhysics, PhysicsObject *colliderPhysics) | CollisionManager | |
SolveCollision(PhysicsObject *discPhysics, RectangleCollider *colliderPhysics, bool hasCleared) | CollisionManager | |
~CollisionManager() | CollisionManager | [protected] |